Welcome to Age of Elysian, a server that has been building an immersive and feature-packed experience for players across the globe ever since 2011. We pride ourselves on our close-knit community, integrity, and commitment to being a second home to our many diverse and amazing players.
There's a little bit for everyone. Be it building a factory with Slimefun; minmaxing the ultimate build with RPG skills and gear; adventuring and questing; growing your town and nation; or just building with friends, you are sure to find what you're looking for – and probably something you never knew you wanted, too!
For seasoned veteran players,
there are many new things to discover,
new mechanics to learn, perhaps even a rediscovery of novelty to be found.
You will find with us the everyday essentials you're used to on most
servers, but also a server fresh and unique to its core. Eager for a
change of pace? Give it a try!
And we welcome beginners, too.
Even if you are a newbie, no sweat. We
don't force any of the new and custom things on anyone: you're free
to play the game your way, to learn as you go, and of course, welcome
to ask for help or guidance at any time. We were all noobs once ;)
Towny lets players team up and protect their builds.
Towny is quite similar to Factions for those familiar with it, but with far less focus on raiding
and strife. Instead, Towny encourages players to build their own communities and work together.
Of course, going solo is fine too – though it's much nicer to play with friends!
In principle, each town is a group of players that collectively own land and money. The town can then distribute that land to its players – residents – as plots, or permit them to build freely – or anything in between. It can also levy taxes for distributed plots, or by shop income. Towny's robust rank and permission system lets you run your town exactly the way you like.
Multiple towns can also join together to form a Nation, which in turn can ally, compete, or wage war with other nations in massive-scale, player-driven geopolitics that span the entire server world.
As price for protection of land, towns must pay a daily upkeep, or they will fall to ruin. Ruined towns become infested with undead to guard the loot left behind, but even in ruins, a town can still not be griefed; it will stand as a landmark for future players forever. The items can still be taken, however, transforming ruins into a kind of a natural dungeon.
Just taking a tour and visiting the many beautiful towns our players have built is already worth the trip!
Slimefun is a revolutionary Bukkit plugin which seeks to replicate the experience of a modded playthrough like FeedTheBeast, IndustrialCraft, or Tekkit, but allows players to play without installing a single mod.
We run our own customized version of Slimefun to offer an unique take on it. The code has been redone from the ground-up to ensure the server can handle even the largest bases, and we have installed or created a number of addons to help you create the best factory ever.
Slimefun can be daunting to beginners, but don't worry; you don't have to play with it if you don't like to. Everything is optional until you decide to tackle it, and if you need help with it, don't be afraid to ask!
Some things in the game, like falling into lava or the void can be unfairly punishing. We've made a number of tweaks to the game to keep things fair without nerfing the challenge:
We don't put limits on your imagination.
Many servers put size limits on Slimefun Cargo networks. Or on the number of hoppers a player can place; or the amount of spawners at an XP grinder.
We don't.
We monitor and identify the causes of lag as players discover them, and then deliver solutions rather than restrictions. Our players have always pushed the limits of even the most expensive commercially available hardware, but over the years we've learned to uplift those limits with software. We very carefully curate and modify our plugins and software to suit our needs and the ambitions of our players.
The server runs on a AMD Ryzen 9 5950X processor clocked to 4.9GHz, with 10GB of dedicated DDR4 RAM, on a NVMe SSD RAID-1 hard drive.